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Figure 25.3
A low-detail torch. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Transform { translation 0.0 0.0 0.2 scale 0.5 0.5 0.5 children [ # Torch handle (simplified) Shape { appearance DEF Gray Appearance { material Material { diffuseColor 0.4 0.4 0.4 } } geometry IndexedFaceSet { coord Coordinate { point [ -0.15 0.0 0.0, 0.0 -1.5 0.0, 0.15 0.0 0.0, ] } coordIndex [ 0, 1, 2 ] } }, # Fire pot (simplified) DEF Ring Shape { appearance USE Gray geometry IndexedFaceSet { coord Coordinate { point [ # First ring -0.40 -0.05 0.1, 0.40 -0.05 0.1, 0.40 0.05 0.1, -0.40 0.05 0.1, # Second ring -0.40 0.15 0.1, 0.40 0.15 0.1, 0.40 0.25 0.1, -0.40 0.25 0.1, ] } coordIndex [ 0, 1, 2, 3, -1, 4, 5, 6, 7, -1 ] } }, # Fire pot detail (eliminated) # Mounting bracket (eliminated) # Flames (simplified) DEF Flames Shape { # No appearance, use emissive shading geometry IndexedFaceSet { coord Coordinate { point [ 0.18 0.0 0.05, 0.00 1.2 0.05, -0.18 0.0 0.05, ] } color Color { color [ 1.0 0.0 0.0, 0.9 0.5 0.0, 1.0 0.0 0.0, ] } coordIndex [ 0, 1, 2 ] } } # Additional Flames (eliminated) ] }